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The Pursuit of Art and Assets
Good morning, good afternoon, good evening, everyone. Thank you for coming back. Grab yourself a drink and a snack, come…
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Burning The House Down
A friendly DM‑to‑DM chat about the weight we carry behind the screen. Another Friend Gone I logged into the server…
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Why Your Fantasy World Needs an Economy (But Not a Spreadsheet)
The Living Economy — Part 1: Making Fantasy Worlds Feel Alive Imagine your adventuring party arriving in Kettlebeck, a prosperous…
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Creating Encounter Tables for RPGs
Hey there and welcome to this quick and easy guide on how to setup some basic information and formulas in…
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Voices In My Head
As I start this article I very much want to stress that, as a DM, you don’t have to do…
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Are Your Players Scaredy-Cats?
I can’t count the number of times I’ve seen a particular piece of game master advice stated as objective fact.…
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One Shot Wonders
We have looked at planning versus improvisation. We have looked at published content versus homebrew. But what about One Shots?…
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Never Mind the Dice, Use Immersive Actions
I am a huge advocate for “Immersive Actions” in D&D and other TTRPGs, they improve your game’s atmosphere, give you…
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Home or Away
As a budding DM, have you thought “official published material or my own stories (homebrew)”? This simple decision dictates the…
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How Storytelling Games Connect Parents With Their Kids
Storytelling games help children build confidence, express emotions, and create meaningful screen free moments with their parents.
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Share the Load: Voluntary Player Roles
Last month I presented an article attempting to persuade Dungeon/Game Masters to expand their Inspiration rewards systems to include positive…
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The Rule of Three: Tripling the Value of Inspiration
Three small changes that add up to a big difference in your games.
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All in the mind
Improvisation (improv) or prepping? There’s a BIG question, and I often hear it asked by those interested in being a…
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Build for Awe: 3 World-Building Lessons from the Temples of the Nile
Standing at the base of a 50-foot stone obelisk in Luxor, I realized my TTRPG descriptions of ancient ruins barely…
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